OKW has a strong early,mid and lategame, there is no hole you could abuse outside of "beat them before they get started".Look what the guys at Eastern Front are doing that is a good example, like new the sniper sneak mechanic and reducing the cost of manpower of some units (Brits anyone?) Soviets are decent at everything, they depend a lot on the right doctrin, the wrong doctrin can fu** them and ruin the entire match. USF have strong earlygame,medicore to good midgame and a sh*t lategame UKF have sh** early game(especialy against Ost,the faction that can stomp the brits without even trying),okish midgame and strong lategame. Ost has a weaker earlygame, but is realy strong mid and lategame.They're overall the most balanced and versataile faction, you don't hear that Ost is to good,outside of Osttruppen beeing Op MU wise is the OKW actualy the best faction,since they're stong in every gamephase. OKW has no strong midgame? Volks with shrecks and a Puma is everything you need to stop anything allies can throw at you. Originally posted by Luciano Faretra:Im not very expert, im actually learn to play, i have played the 99.9% of the time axis faction (because i have some friends with only OKW buyed from humble bundle) i can say that is way more simple play with OST than with OKW, expecially in 2v2., OST have a strong midgame opposed at OKW that have a very good eary game, powerfull late game and a ♥♥♥♥ midgame
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